All the elephants were drawn on the paper and then scanned. The original elephant was used only as an approximate sample of the anatomy. We created all others images except the elephant frame (from Heroes of Might&Magic II), desert texture (we havely transformed "skin texture" from Neon3D for OS/2) and sky texture (from StarOffice 3.0 for OS/2). All the work on treating images and other tasks were made under operating system OS/2 Warp 3.0 using following programs: |
Autodesk Animator Pro for DOS. Drawing, editing, garbage removing. Treating elephants, painting elephant at the grass and signs under the elephant links. |
Truespectra PhotoGraphics Pro for OS/2. Collages, deformation, effects. Texture binding on the main page, titles, elephants in the frames and behind the bars, elephant in the frame and without any bars, elephant in the frame from back, elephant behind the bars and without any frame, elephants without any bars and frames. |
PMView for OS/2. Viewing, resizing, conversion, color operations. Used with all the images. Cap repainting from blue to green colour. |